Current examples
Human choices, in play.
Independent small worlds exploring work, information and cooperation.
The camp
Build a place with Meryem. When the next ferry and rain approach, your people, supplies and unfinished work come with you.
Begin or continue your campAcross the cut
Repair the valve with Deniz at the inlet. A report can arrive while you work; decide whether to continue or keep your water.
Begin or continue your shiftA Shared Promise
Agree on the clinic work, then decide what to do when the plan changes. Discussion takes time; acceptance, readiness and delivery are different events.
Make a proposalBefore departure
Find a wrench and get one pump running. Time, fatigue and practice shape the repair.
Enter the workshopEarlier experiments 7 small worlds
Other situations explored while developing the framework.
About these examples
These games explore shared rules for human action through different situations. They are experiments in the framework’s development. You can play any example on its own.
People and outcomes are authored simulations, not calibrated explanations of people or measures of moral or religious standing. Each game keeps its own progress.